And then you forget about your oxygen gauge because it’s pretty, and you sigh with your last breath.Īnd, lack of landmarks aside, what a sea it is. It gets prettier the further down you go. The land remains mostly a sidenote, and the sea remains, as it should be, a big focus. I won’t say excellent, because it has less landmarks, and is therefore harder to navigate around, and a lot of the early game relies on the oxygen plants dotted around the deeper areas (I personally assume Robin just sticks her face in there and huffs it up like a bong with her rebreather) to both create tension and segments where you need them to go to certain important places. Replaced by a no-nonsense protag who, honestly, I’d have preferred way up in the sky, watching over you, adding practicality to your wonder. But right from the get go, their zest for the world, that pep, something that I definitely resonated with… Well, it was gone. Woman of colour as the protag, and the game doesn’t make a fuss about it? This is good, and I’d honestly like to live in a world where drawing attention to this as good wasn’t a thing I felt the need to do. A Robin who was previously Sam, come to find, uhhh… The Sam who was previously Robin. She loved the world from the get go, and Sam was the serious one, the one who covered your ass, somewhat, as things started moving. See, way back when, Robin was cheery, enthusiastic. I definitely count two pairs of appendages that could beat the hell out of me, old lady. It’s not unsatisfying, and I would err on the side of “It’s pretty damn good”, but something bugged me.Īnd then I remembered the earlier draft of the story. You can read the full patch notes for the Living Large update here.Earlier Reviews: Early Access 1, Early Access 2.Īt first, it was hard to put into words why I was less satisfied with the finished Below Zero, despite the cool things it added, the new creatures, the weirder world, and our visitor to the world getting into Big Trouble. Subnautica is on Steam and the Epic Games Store for £25/$30/€30. The reason Subnautica is one of the best survival games is because it will get me to conquer that fear.” “The pressure of the ocean - its abyssal darkness - is something that ought to make you feel uneasy. But there are caves I haven't faced yet, depths I haven't so much plumbed as prodded,” he said. “I may have overcome my apprehension of the saw-toothed Stalkers in the kelp forest, among other alien animals. “By doing this, we’ve been able to implement several quality of life features, fix many outstanding bugs, and introduce some performance improvements that were already available in Below Zero.” Handily, the devs have pointed out that you’re welcome to roll back the update using the legacy beta on Steam if you’re using mods on your save, or have other reasons to opt out.īrendy (RPS in peace) thought the game merited an RPS Recommended in his Subnautica review back in 2018. “Our goal was always to bring both Subnautica and Below Zero onto unified versions of Unity, and with today’s update, that goal has been achieved,” devs Unknown Worlds said. Subnautica tasks you with surviving in a global ocean on an alien world. Living Large adds an unstuck button to the menu too, in case you get into peril on some geometry below the waves and can’t free yourself. It also sweeps away more than 800 bugs, including ones that affected base building, vehicle navigation, and piloting. The update brings across some snazzy construction parts from Below Zero, meaning you’re now free to trick out your bases with surface hatches and glass domes. Aquatic open-world sci-fi fest Subnautica has hit 2.0 with its Living Large major update, bringing the game's quality up to par with sequel Subnautica: Below Zero.
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